08 September 2016

Haemo-Erotic Tag 6: Scabastian “Scabby” Ballswinger

Kill! KILL! KILLLLLLL!

One of the Citadel Chaos Thugs from the 1980s, this goofy looking guy was my first choice for Gorechosen duty.  I have a few other also-rans, but this character, with limited vision, restricted breathing, single trouser leg and spiked ball on a rope showed the perfect disregard for more or less any sensible behaviour.

EDIT: since I put this up yesterday I went back and repainted the satchel on the model.  The way that it blended into the model bugged me, so I changed it.  I have replaced the images with updated versions.  


Additionally, a feature of the Gorechosen rules is the different Kill Zone that the fighters generate with their weapons.  As one of the models in the game - “Kore Hammerskull, Skullgrinder of Khorne” carries a flaming anvil on a chain, I figured that Scabby could stand in for that character in the retro Scale Creep version.

The characters trademark move is “Mighty Swing” - conceptually tied to the flail like weapon, so thats a nice tie in.


That spatter across both hands above suggests arterial spray from a victim on the ground to me, pumping out as Scabby wanders past.  Just another day in the arena.

The model itself is a rather… quaint bit of sculpting, pretty rough in places.  The casting wasnt exactly crisp either.  Although I didnt hate painting the figure or anything, I wasnt exactly inspired, hence the pretty by-the-numbers Khorne colour scheme.  I also tried a few different techniques and combinations of paints which didnt work oit as nicely as I would like, particularly on the red hood and the flesh.  Its ok though.

"Wait ‘til they get a taste o' my swingin’ balls!"


That general lack of concern did mean that I was less apprehensive about flicking gore at the painted model at the end of the process though, which I quite enjoyed.  Drowning models in red paint is a pretty juvenile look for miniatures and therefore perfect for a project like this.  Frankly Scabastian should be glad that I didnt cover him entirely in abattoir sluice.


Now that more info has come out about the game, it turns out that it is based on a hex board, with facing.  Im not a fan of hex bases for battle games, but for something like this it might have been a better choice to stick Scabby onto one of those, but Im not rebasing him now just for that.  I did add markings to the base to show the front three hexes though.



Lastly, TheOttoVonBismark was planning to submit this time, but couldnt manage it right now, so I stepped in.

Next up is Whiskey Priest, who I am O positive will have a brilliant specimen of subhumanity to share in record time.

15 comments:

  1. Nice work!

    And look at you, researching who to proxy him for in the game. Anyone would think you were excited about the game.

    Loving your work (as usual)!

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    1. It's true, I am looking forward to getting some gladiatorial games in.

      Thanks!

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  2. Cheetor awesome mini. I was really drawn to the red base lines. Then read further and saw they served a purpose. Even better. I'm looking forward to you gents bashing each other's heads in. Lol Moawr Blud and Skulz!!!

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    1. Thanks airbornegrove26.

      It worked out a little better in the end than I thought that it would, it's very much a rank and file sort of figure rather than a centrepiece.

      Early reports on the game are good, with leaping decapitations and the like making it sound like a lot of fun.

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  3. That mask makes me think of the Red Shadows, which is no bad thing. Perhaps he insulted Baron Ironblood's mistress, and was thrown into the pits as a result.

    Delicious paint job as ever!

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    1. I didnt think of the Shadows actually, but he does have a bit of that vibe. As you say, certainly a good touchstone.

      The Baroness would eat Scabastion for breakfast though (which unintentionally sounds disgusting).

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  4. Swinging bloody balls, big muscles, S&M masks ? Add no more, I'm already in love. Great painting and I love the focus point.
    Oh and the proven superiority of Hex bases is just icing on it all.

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    1. While I agree with and or appreciate most of your comment Mr Man, Im afraid that the final comment will not stand.

      As I stated earlier, a hex base would have been a good choice for this miniature for this game. It is over specialisation however, at an important visual cost.

      Putting a hex base on everything is akin to putting on a condom every time that one is leaving the house: its over specialisation and frankly, a bit weird ;D

      (Thanks JB!)

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    2. I feel morally obliged to say that I subsequently put Scabastion on a hex base, some time later.

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  5. That's a nicely insane looking chaos gladiator. Nothing to send a man over the edge like missing a trouser leg. Great skin, nice BLUD spatter too.

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    1. The trouser leg is odd, but sort of funny. The model does actually somehow look like it has mental problems, although perhaps thats in the eye of the painter.

      Im repainting that satchel. It was only this morning that I realised that it blends in far too much.

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  6. EDIT: I repainted the satchel and replaced the images with updated versions.

    Worth it.

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  7. I like him lots. The skin, satchel and hood are all very complimentary and well painted to boot.

    Hope the game actually pans out well. Can't stand the official minis so nice to see you'll be utilising classic alternative sculpts instead.

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    1. Thanks Dai :)

      I revisited the satchel and it looks a lot better now. The rest came together pretty well I think, thanks.

      I like the official Gorechosen miniatures. They are gross in proportion and extreme in concept, but they are beautifully designed. Older is not inherently better.

      I fully intend to paint the original contents too.

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